I am the founder of NextLevel AR, a creative venture that offers environment art services for gaming projects. With over 24 years of immersive experience in environment art, I have contributed to over 20 captivating games, including titles such as Assassin's Creed, Watch Dogs, The Elder Scrolls, and more. I have a degree in art from Ecole technique d'Art plastique (ETAP), a prestigious art school.
My core competencies are 3D modeling, texturing, lighting, and conceptual art, which I use to create virtual worlds that are realistic or stylized, depending on the artistic style and vision of the project. My domain expertise is in environment artistry, which involves shaping environments that captivate and inspire players, using creativity and technology to push the boundaries of immersive gaming experiences. At NextLevel AR, my passion lies in delivering immersive gaming experiences. I collaborate closely with clients to understand their vision, ensuring each project is a unique masterpiece that resonates with players.